Plain Sight: “Love Me”. Public: “Alright”.
Our bodies twisted and feeble, our souls full and buoyant, we have returned from the Eurogamer Expo 2008.
Clearly, the physique of a programmer is not made to endure the stress of standing and smiling for two full working days, but it was worth it! The Beatnik Games award for ‘Best in Show’ goes to you, the public. You came, saw, and conquered our hearts with a charming blend of child-like curiosity and affable psychotic malice.
As a new and unknown indie company, we felt rather like a blushing school girl showing off our goods behind the bike shed; nervous and excited at what the boys would say when they caught their first glimpse of soft, pink... [“Stop that” – Robin]. And, oh my, what a reception we got.
Best moments include (but are not limited to):
1) Someone in the crowd shouting “Plain Sight!” at the Rock Paper Shotgun Thinkosium, when fun and original indie games were being discussed.
2) Seeing people swarm around the booth just to spectate a heated game in progress.3) The guy who, when asked by a gaming TV crew what he liked best about the Expo, plugged us over everyone else.
4) Giving an entirely slapdash and surreal interview for the Idle Thumbs podcast.
To everyone who came and had a go, to everyone who gave us feedback (good and bad), to everyone who signed up for the beta next month, to everyone we met who cheered us up when our legs were starting to give way: thank you! You have given us the motivation to get straight back to work and pull out all the stops to make the game that we love and that you deserve.
As a kind of post-expo celebration, we will soon be announcing a competition for you to win this extremely limited edition (only two in existence) Plain Sight poster, which was stuck on the wall above our stand, surveying the gaming landscape like a kindly and benevolent god. With bombs. You want to have it, we want to give it away. Details to follow!












