Oh, great. Now I’m totally
Oh, great. Now I’m totally imagining a robot with a scythe. Which would be awesome.
And of course, why limit it to just one kind of sword? I’m definitely looking forward to what you guys will do with this.
Weapons all having the same strengths if fine. It’s all about how cool you look when killing someone n.n
However, as a serious fan of complexity, if it were possible to make different weapons affect gameplay differently, differing ranges, ability to block, speed of attacks, how they affect your movement…
Projectile attack, and maybe even weapon-based specials based off of how many points you have with a cooldown and perhaps even a point cost might all be really cool, but, yeah, it would be a ton of work and would create a lot of balancing issues. n.n